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About Me.

With renewed purpose I aligned myself with individuals and companies that understood the value of the growing "sneakerhead"subculture. My mission to create engaging art that pushes the sneaker movement forward.  

 

Since then I've created brand recognition packages via social media in the form of promotional art for clients such as Reebok Classics, JackThreads , and Forcefield NYC. These packages have been used to enhance product launches, influence consumer sales and increase brand morale.  

 

COLLABS

PORTFOLIO

RESUME

Work Experience

2023
Puma

Freelance Artist - Apparel

  • Provided graphic assets for youth "Back to school" apparel line.

  • Conveyed ideas and concepts using sketch work and mood boards

Education

2001-2006

Art Institute of Washington

Bachelors Degree - Media Arts

  • Studied media arts and animation.

  • Learned design fundamentals

  • Built core portfolio and network understanding

2019-2021
Reebok 

Graphic Designer - Footwear

  • Responsible for the surface design of graphics on licensed footwear for the Hasbro, Sony, Illumination, Universal Studios and Warner Bros collaborations with Reebok

  •  Created package design, both standard and custom for footwear

  • Applied design skills for effective communication via mood boards, and conceptual art

  • Provided line art and technical schematics used in factory production of completed product

  • Research and development, to tell authentic stories that align with brand's vision for product

2015-2019
Reebok 

Freelance  Artist - Marketing

2015-2016
Vandal-A

Freelance  Artist - Apparel

2012-2014
Uplift Inc.

Contracted - Concept Artist

  • Hired to create hi-resolution illustrations of the brand's Certified Network projects.

  • ​Provided graphics  and print products used for promotional campaigns, gifting suites and special edition shoe launches such as Kendrick Lamar,  Fox Studios, and Disney.

  • Hired to produce graphic art for mens apparel line

  • Work used for social media campaigns on Instagram and Facebok

  • Created character model sheets, breakdowns, environment/set design, prop staging elements  and animation prep for upcoming Uplift Inc. properties.

  • Also developed drawing guidelines for the animation team.

Training & Workshops

2025

Coloso

Pixel Art Animation Series

Briefly describe your degree and any other highlights about your studies you want to share. Be sure to include relevant skills you gained, accomplishments you achieved or milestones you reached during your education.

2010-2011
Uplift Inc.

Contracted - Game Artist

2004-2007
HillCity Media Inc

Lead Character Designer

  • ​Created the character designs, Myles and Ayesha,  in game graphics, promotional art and design for company's mobile game application

  • Designed the core characters for the project, Beneath the World Order

  • Assisted the director with shot lists and scripting details for overall project

  • Worked with other artists to develop storyboards and animatics for pilot episode.

  • Directed the art development of the project's 2007 NATPE conference showcase

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