

About Me.
With renewed purpose I aligned myself with individuals and companies that understood the value of the growing "sneakerhead"subculture. My mission to create engaging art that pushes the sneaker movement forward.
Since then I've created brand recognition packages via social media in the form of promotional art for clients such as Reebok Classics, JackThreads , and Forcefield NYC. These packages have been used to enhance product launches, influence consumer sales and increase brand morale.
COLLABS
PORTFOLIO
RESUME
Work Experience
2023
Puma
Freelance Artist - Apparel
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Provided graphic assets for youth "Back to school" apparel line.
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Conveyed ideas and concepts using sketch work and mood boards
Education
2001-2006
Art Institute of Washington
Bachelors Degree - Media Arts
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Studied media arts and animation.
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Learned design fundamentals
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Built core portfolio and network understanding
2019-2021
Reebok
Graphic Designer - Footwear
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Responsible for the surface design of graphics on licensed footwear for the Hasbro, Sony, Illumination, Universal Studios and Warner Bros collaborations with Reebok
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Created package design, both standard and custom for footwear
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Applied design skills for effective communication via mood boards, and conceptual art
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Provided line art and technical schematics used in factory production of completed product
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Research and development, to tell authentic stories that align with brand's vision for product
2015-2019
Reebok
Freelance Artist - Marketing
2015-2016
Vandal-A
Freelance Artist - Apparel
2012-2014
Uplift Inc.
Contracted - Concept Artist
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Hired to create hi-resolution illustrations of the brand's Certified Network projects.
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Provided graphics and print products used for promotional campaigns, gifting suites and special edition shoe launches such as Kendrick Lamar, Fox Studios, and Disney.
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Hired to produce graphic art for mens apparel line
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Work used for social media campaigns on Instagram and Facebok
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Created character model sheets, breakdowns, environment/set design, prop staging elements and animation prep for upcoming Uplift Inc. properties.
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Also developed drawing guidelines for the animation team.
Training & Workshops
2025
Coloso
Pixel Art Animation Series
Briefly describe your degree and any other highlights about your studies you want to share. Be sure to include relevant skills you gained, accomplishments you achieved or milestones you reached during your education.
2010-2011
Uplift Inc.
Contracted - Game Artist
2004-2007
HillCity Media Inc
Lead Character Designer
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Created the character designs, Myles and Ayesha, in game graphics, promotional art and design for company's mobile game application
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Designed the core characters for the project, Beneath the World Order
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Assisted the director with shot lists and scripting details for overall project
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Worked with other artists to develop storyboards and animatics for pilot episode.
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Directed the art development of the project's 2007 NATPE conference showcase